Some items listed here may be unused, as the list has been generated from the game files.
Inventory items
Boomerang -- Assign to Throw this at enemies to stun them. It always finds its way back to you. |
Bottle -- Assign to Store things in this for later use. |
Bottle -- Assign to Store things in this for later use. |
Bottle -- Assign to Store things in this for later use. |
Bottle -- Assign to Store things in this for later use. |
Bow -- Assign to Hold the button down and release on the following beat to fire an arrow that can hit enemies from a distance. |
Cane of Somaria -- Assign to Use this to magically create a block in front of you, at the cost of stamina. |
Deku Leaf -- Assign to Use this to launch a gust of wind ahead of you that knocks back enemies and objects, at the cost of stamina. |
Rito Feather -- Assign to Use this to jump into the air and avoid enemy attacks, at the cost of stamina. |
Fire Rod -- Assign to This will launch a ball of fire dealing 1 damage in the direction you're facing, at the cost of stamina. |
Fishing Rod -- Assign to Use this to find fish you can keep in empty bottles. |
Great Bow -- Assign to Hold the button down and release on the following beat to fire an arrow that can hit and pierce enemies from a distance. |
Hookshot -- Assign to Use it to pull yourself to certain objects or stun and knock back enemies. |
Ice Rod -- Assign to This will launch a ball of ice dealing 1 damage in the direction you're facing, at the cost of stamina. |
Longshot -- Assign to Use it to pull yourself to certain objects or stun and knock back enemies. |
Lute -- Assign to Use to immediately travel to activated Sheikah Stones around Hyrule. |
Magic Boomerang -- Assign to Throw this at enemies to stun or damage them. It always finds its way back to you. |
Magic Cape -- Assign to Using this will allow you to become invisible, consuming stamina and avoiding enemy attacks. Use it again to cancel the effect. |
Megaton Hammer -- Assign to Performs a powerful hammer attack directly in front of you, dealing 3 damage and smashing some objects, at the cost of stamina. |
Pegasus Anklet -- Assign to Hold then release the assigned button after one or two beats to leap forward, at the cost of stamina. |
Power Glove -- Assign to Use this to pick up rocks and crates, and then use it again to throw them 3 spaces away. |
Scroll of Confusion -- Assign to Confuses nearby enemies when it's used. One use only. |
Scroll of Electricity -- Assign to Temporarily gives your attacks an electric effect. One use only. |
Scroll of Enchant Armor -- Assign to Temporarily increases your armor rating by .5. One use only. |
Scroll of Enchant Weapon -- Assign to Temporarily increases your damage dealt by 1. One use only. |
Scroll of Freezing -- Assign to Freezes nearby enemies when it's used. One use only. |
Scroll of Need -- Assign to Gives you what you need most. One use only. |
Scroll of Haste -- Assign to Briefly unlocks your movements from the beat. One use only. |
Tingle's Dowser -- Assign to Helps you through the Lost Woods or to find treasures. |
War Drum -- Assign to Use this to skip a beat and power up your attacks on the following beat! |
Bottled Items
Bomb Fairy -- Assign to It will travel in a straight line when released and explode on contact! |
Bee -- Assign to Use this to release a bee to attack your enemies! |
Fairy -- Assign to This will heal 8 hearts if you use it or run out of hearts. |
Fish -- Assign to Use this to heal 1 heart. |
Big Fish -- Assign to Use this to heal 5 hearts and some stamina. |
Golden Fish -- Assign to Use this to completely heal you and refill your stamina. |
Health Potion -- Assign to This will completely heal you if you use it or run out of hearts. |
Stamina Potion -- Assign to This will refill your stamina meter if you use it or run out. |
Magical Arrows
Fire Arrows
Imbues your arrows with a fire effect, at the cost of stamina.
Imbues your arrows with a fire effect, at the cost of stamina.
Lightning Arrows
Imbues your arrows with a lightning effect, at the cost of stamina.
Imbues your arrows with a lightning effect, at the cost of stamina.
Ice Arrows
Imbues your arrows with an ice effect, at the cost of stamina.
Imbues your arrows with an ice effect, at the cost of stamina.
Poison Arrows
Imbues your arrows with a poison effect, at the cost of stamina.
Imbues your arrows with a poison effect, at the cost of stamina.
Passives
Down Thrust
Allows you to drop on enemies from ledges and jump to adjacent spaces.
Allows you to drop on enemies from ledges and jump to adjacent spaces.
Zora's Flippers
These allow you to move through deeper water, so that you can explore Lake Hylia.
These allow you to move through deeper water, so that you can explore Lake Hylia.
Snorkel
This lets you dive with the flippers, using , , , or , or move through a single deep-water tile without them.
This lets you dive with the flippers, using , , , or , or move through a single deep-water tile without them.
Goron Locket
Makes the wearer immune to damage from lava and hot coals.
Makes the wearer immune to damage from lava and hot coals.
Octavo's Locket
Gives immunity to wind and electrical damage. A prized heirloom, this locket was passed down through Octavo's family for generations.
Gives immunity to wind and electrical damage. A prized heirloom, this locket was passed down through Octavo's family for generations.
Charms
Telescope
This increases the exploration range in your overworld map, revealing more adjacent screens for you to see.
This increases the exploration range in your overworld map, revealing more adjacent screens for you to see.
Warp Charm
Reveals which areas in the world contain Sheikah Stones you haven't activated.
Reveals which areas in the world contain Sheikah Stones you haven't activated.
Treasure Charm
Reveals which areas in the world contain chests and Pieces of Heart you haven't found yet.
Reveals which areas in the world contain chests and Pieces of Heart you haven't found yet.
Cave Charm
Reveals which areas in the world contain caves you have yet to explore.
Reveals which areas in the world contain caves you have yet to explore.
Skull Charm
Reveals which areas in the world contain minibosses you have yet to defeat.
Reveals which areas in the world contain minibosses you have yet to defeat.
Shovels
Auto-shovel Allows you to dig through walls by moving adjacent to them. |
Shovel Allows you to dig through walls. It's fragile and not that special. |
Battle Shovel Allows you to dig through walls, giving +2 damage on your next move. |
Shovel of Courage Allows you to dig through walls. You dash forward into the space you just dug. |
Glass Shovel Very fragile, you lose it when you take damage. Digs through surprisingly tough walls. |
Golden Shovel Allows you to dig through walls, occasionally spawning rupees. |
Shovel of Stamina Allows you to dig through walls, regaining stamina as you dig. |
Torches
Torch Increases visibility in dark areas. Can burn stumps and light up braziers. |
Battle Torch Returns 1 damage to enemies that hit you. Can burn stumps and light up braziers. |
Glass Torch Provides amazing light and reveals the location of enemies and NPCs. Destroyed when you take damage. Can burn stumps and light up braziers. |
Magic Torch Provides amazing light and reveals the location of enemies, NPCs, and items. Slowly consumes stamina. Can burn stumps and light up braziers. |
Obsidian Torch Provides more visibility depending on your beat combo. Can burn stumps and light up braziers. |
Torch of Reflection Reflects all projectiles, at the cost of some durability. Can burn stumps and light up braziers. |
Torch of Wisdom Reveals all items, even ones inside chests and other objects. Can burn stumps and light up braziers. |
Rings
Ring of Blasting Makes you immune to all explosive damage, and makes your bombs explode immediately. |
Ring of Charisma Reduces the cost of items for sale in shops around Hyrule. |
Ring of Courage Dash into an enemy's space when you defeat them, preventing damage to yourself. |
Glass Ring of Preservation Very fragile but prevents all other equipment from losing durability while equipped. |
Ring of Piercing Weapons can pierce through shields. |
Ring of Protection Reduces all damage done to you by half a heart. |
Ring of Health Heals half a heart after you've defeated 5 enemies. |
Ring of Risk Doubles damage dealt when at 1 or fewer hearts remaining. |
Nayru's Ring Reflects damage done to you from any enemy. One use only. |
Ring of Stealth Decreases the distance at which enemies can detect the player. |
Boots
Glass Slippers These are very fragile but let you avoid damage or penalties from hazardous floor tiles. They also give +1 damage. |
Greaves These boots increase your defense, reducing the damage you take on every hit by 0.5. |
Hover Boots Allows you to float across gaps. |
Iron Boots Move easily through shallow water and prevent knockback, wind effects, and slipping on ice. |
Boots of Leaping These boots let you jump 2 full spaces with every move. Press to toggle them on and off. |
Boots of Speed These boots let you move faster than the beat! |
Boots of Power Increases damage dealt by 1. |
Weapons
Broadsword Deals 1 damage to 3 adjacent enemies ahead of you. |
Ruby Broadsword Deals 1 damage to three adjacent enemies ahead of you, and heals half a heart after defeating 5 enemies. |
Emerald Broadsword Deals 1 damage and poisons 3 adjacent enemies ahead of you. |
Glass Broadsword Deals 3 damage to three adjacent enemies ahead of you. Breaks if you get hit. |
Obsidian Broadsword Deals up to 3 damage depending on your beat combo to three adjacent enemies ahead of you. |
Titanium Broadsword Deals 2 damage to 3 adjacent enemies ahead of you. |
Fragarach A legendary weapon. Deals 2 damage to 3 adjacent enemies ahead of you and pierces shields. |
Dagger zelda cadence Deals 1 damage to a single enemy in front of you. |
Ruby Dagger zelda cadence Deals 1 damage to a single enemy in front of you, and heals half a heart after defeating 5 enemies. |
Emerald Dagger zelda cadence Deals 1 damage and poisons a single enemy in front of you. |
Glass Dagger zelda cadence Deals 3 damage to a single enemy in front of you. Breaks if you get hit. |
Obsidian Dagger zelda cadence Deals up to 3 damage depending on your beat combo to a single enemy in front of you. |
Titanium Dagger zelda cadence Deals 2 damage to a single enemy in front of you. |
Jeweled Dagger zelda cadence Deals 4 damage to a single enemy in front of you. |
Flail Deals 1 damage to a single enemy in a wide range, moving you forward. |
Ruby Flail Deals 1 damage to a single enemy in a wide range ahead of you, moving you forward, and heals half a heart after defeating 5 enemies. |
Emerald Flail Deals 1 damage and poisons a single enemy in a wide range, moving you forward. |
Glass Flail Deals 3 damage to a single enemy in a wide range ahead of you, moving you forward. Breaks if you get hit. |
Obsidian Flail Deals up to 3 damage based on your beat combo to a single enemy in a wide range, moving you forward. |
Titanium Flail Deals 2 damage to a single enemy in a wide range, moving you forward. |
Hylian Flail Deals 2 damage, with extra knockback, to a single enemy in a wide range, moving you forward. |
Golden Lute The legendary Golden Lute can damage enemies adjacent to you while you move. Deals more damage to beings of pure evil. |
Greatshovel cadence Deals 1 damage to three adjacent enemies ahead of you and digs. |
Ruby Greatshovel cadence Deals 1 damage to three adjacent enemies ahead of you and digs. Heals half a heart after defeating 5 enemies. |
Emerald Greatshovel cadence Deals 1 damage and poisons 3 adjacent enemies ahead of you and digs. |
Glass Greatshovel cadence Deals 3 damage to three adjacent enemies ahead of you and digs. Breaks if you get hit. |
Obsidian Greatshovel cadence Deals up to 3 damage (depending on your beat combo) to 3 adjacent enemies ahead of you and digs. |
Titanium Greatshovel cadence Deals 2 damage to 3 adjacent enemies ahead of you and digs. |
Eli's Greatshovel cadence Deals 2 damage to 3 adjacent enemies ahead of you, plus 1 damage for each dig. |
Long Sword link Deals 1 damage with 2 range, but prevents shield use. Hold out with and swing with . |
Ruby Long Sword link Deals 1 damage with 2 range, but prevents shield use. Hold out with and swing with . Heals half a heart after defeating 5 enemies. |
Emerald Long Sword link Deals 1 damage and poisons with 2 range, but prevents shield use. Hold out with and swing with . |
Glass Long Sword link Deals 3 damage with 2 range, but prevents shield use. Hold out with and swing with . Breaks if you get hit. |
Obsidian Long Sword link Deals up to 3 damage based on beat combo with 2 range, but prevents shield use. Hold out with and swing with . |
Titanium Long Sword link Deals 2 damage with 2 range, but prevents shield use. Hold out with and swing with . |
Caladbolg link Deals 3 damage with 2 range, but prevents shield use. Hold out with and swing with . |
Rapier zelda Deals 2 damage (1 if adjacent to an enemy) and lunges you forward 1. |
Ruby Rapier zelda Deals 2 damage and lunges you forward 1 or 1 damage if adjacent, and heals half a heart after defeating 5 enemies. |
Emerald Rapier zelda Deals 2 damage (1 if adjacent to an enemy), poisons, and lunges you forward 1. |
Glass Rapier zelda Deals 4 damage and lunges you forward 1. 3 damage if adjacent. Breaks if you get hit. |
Obsidian Rapier zelda Deals up to 4 damage depending on your beat combo (up to 3 if adjacent to an enemy) and lunges you forward 1. |
Titanium Rapier zelda Deals 3 damage (2 if adjacent to an enemy) and lunges you forward 1. |
Royal Rapier zelda Legendary weapon. Deals 3 damage (2 if adjacent to an enemy) and lunges you forward 1, knocking back foes at the cost of stamina. |
Short Sword link Deals 1 damage to a single enemy in front of you. |
Ruby Short Sword link Deals 1 damage to a single enemy in front of you, and heals half a heart after defeating 5 enemies. |
Emerald Short Sword link Deals 1 damage and poisons a single enemy in front of you. |
Glass Short Sword link Deals 3 damage to a single enemy in front of you. Breaks if you get hit. |
Obsidian Short Sword link Deals up to 3 damage depending on your beat combo to a single enemy in front of you. |
Titanium Short Sword link Deals 2 damage to a single enemy in front of you. |
Kokiri Sword link A legendary weapon. Deals 4 damage to a single enemy in front of you. |
Spear Has 2 range and deals 1 damage. |
Ruby Spear Has 2 range and deals 1 damage, and heals half a heart after defeating 5 enemies. |
Emerald Spear Has 2 range and deals 1 damage. Also poisons the target. |
Glass Spear Has 2 range and deals 3 damage. Breaks if you get hit. |
Obsidian Spear Has 2 range and deals up to 3 damage based on your beat combo. |
Titanium Spear Has 2 range and deals 2 damage. |
Impa's Naginata Has 2 range and deals 1 damage. Also poisons the target. Heals half a heart after you defeat 5 enemies. |